Brand |
CAPCOM |
Model |
Dead Rising 2 |
Name |
Dead Rising 2 |
ESRB Rating |
M - Mature |
Genre |
Action |
Platform |
Xbox 360 |
Features |
Several years have passed since the original Dead Rising™, and while Frank West was able to save America from a zombie apocalypse, the cause of zombification was not completely contained. In Dead Rising™ 2, continued zombie outbreaks have occurred throughout the United States and it is your job to stop them.
Features
New locale: Dead Rising 2 shifts the action from the everyday world of mid-West America to the glitz and glamor of Fortune City, America's latest and greatest entertainment playground. People flock to Fortune City from around the globe to escape from reality and the chance to win big.
New character: Play as former national Motocross champion Chuck Greene. Before he hit the big time with a team and sponsorship behind him, Chuck was forced to repair his own bikes, leaving him incredibly resourceful and a real handyman. A single father, Chuck dotes on his daughter Katey who he will do anything for since the loss of her mother.
More zombies and weapons: With hundreds of zombies on screen at any one time, the original Dead Rising forced gamers to turn everyday objects they found in a mall into improvised weapons capable of fending off attacks. Now, Dead Rising 2 increases the carnage with even more zombies intent on feasting on human flesh, and countless new objects with which Chuck can make the undead dead.
Development pedigree: Dead Rising 2 is being developed by Canadian developer Blue Castle Games in close collaboration with Capcom. A number of members from the original Dead Rising team will be working alongside Blue Castle Games throughout the development process, including Capcom's global head of research and development Keiji Inafune, who serves as the game's producer. |
When America's latest and greatest gambling paradise Fortune City is hit by a zombie outbreak, Chuck must do whatever it takes to survive. Pitted against tens of thousands of zombies, some serious psychos and the constant countdown of the clock, he's got 72 hours to save himself and his daughter.