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Disney Paper Shapers Medium Punch-Mickey Icon, 1"
Material: Paper & bull; Let Mickey's ears peek out from behind pictures on scrapbook pages, add to a journal or a picture frame & bull; The perfect embellishment for your trip to Disney or love of Mickey Mouse & bull; The punched out image measures 1 inch x 1 inchThe perfect embellishment for your trip to Disney or love of Mickey Mouse! The medium-sized punch is easy to use. Let Mickey's ears peek out from behind pictures on scrapbook pages, add to a journal or a picture frame. The punched out image measures 1 inch x 1 inch. The package measures 6 x 6.125 x 1.25 inches and includes one red punch. Imported.
EK Success
Disney Paper Shapers Medium Punch-Mickey Icon, 1"
The Gospel According to Star Wars, 2nd Ed. - by John C McDowell (Paperback)
Number of Pages: 254Genre: Performing ArtsSub-Genre: FilmFormat: PaperbackPublisher: Westminster John Knox PressAge Range: AdultBook theme: Guides & ReviewsAuthor: John C McDowellLanguage: English About the Book In a new and updated version of this best-selling book, John McDowell explores the many spiritual themes that weave throughout the Star Wars films. From the Force to the dark side, the issues discussed in the films have a moral and spiritual complexity that, if paid attention to, can help us better understand our place in the world. Book Synopsis In a new and updated version of this best-selling book, John McDowell explores the many spiritual themes that weave throughout the Star Wars films. From the Force to the dark side, the issues discussed in the films have a moral and spiritual complexity that, if paid attention to, can help us better understand our place in the world and our relation to others and to God. George Lucas, the creator of Star Wars, did not intend for his films to be mere entertainment, McDowell argues. Rather, he hoped his films would be used as a vehicle for moral education.This new version has been thoroughly revised to include discussion of The Force Awakens and other new developments in the Star Wars universe.
Sullivans
The Gospel According to Star Wars, 2nd Ed. - by  John C McDowell (Paperback)
Pirates of the Caribbean: At World's End - PlayStation 2
Model Compatibility: PlayStation 2ESRB Content Description: Suggestive themesElectronics Condition: NewVideo Game Genre: AdventureDeveloper: Disney InteractiveESRB Age Rating: T - TeenSoftware Format: Physical & bull; Most dynamic swordplay ever - Use your cunning and savvy to become the greatest pirate of all time & bull; Play as Captain Jack, Will and Elizabeth to unleash a variety of attacks & bull; Use your cunning and savvy against the most notorious villians of pirate lore & bull; Jack's fame as a pirate increases as he strikes fear and admiration into the hearts of his pirate brethren & bull; Interactive surroundings - real physics and dynamics enliven both armed and unarmed combat Pirates of the Caribbean: At World's End invites players into the world of the films - and beyond. Live and die by the sword while playing as Captain Jack Sparrow, Will Turner and Elizabeth Swann. Help the three unlikely allies as they unite with the villain Barbarossa from the first film. Together, they'll work with pirates and fend off a massive attack from the British Navy at the mysterious whirlpool called World's End. Players must demonstrate their cunning, swashbuckling creativity and swordsmanship as they encounter all manner of crazed pirates and cursed creatures in treacherous, exotic locations. Enjoy sword-assisted acrobatics, adaptive combat and classical dueling in unique gameplay. Unlock new moves, secret characters, inventory items, weapons and secret locations
Disney
Pirates of the Caribbean: At World's End - PlayStation 2
Lumines II - Sony PSP
Model Compatibility: PlayStation Portable (PSP)ESRB Content Description: Mild cartoon violenceElectronics Condition: NewVideo Game Genre: PuzzleDeveloper: Disney InteractiveESRB Age Rating: E10 - Everyone 10 and OlderSoftware Format: Physical & bull; Licensed soundtrack featuring songs and music videos by today's cutting edge musicians & bull; Wireless two-player local gameplay & bull; All new battle modes & bull; All new sensational 3D backgrounds & bull; All new and better graphics with streaming video in the backgroundLumines II is the sequel to popular puzzle-action game. Gamers control squaresmade of four smaller block pieces that are dropped into the playing field one ata time to form same-color squares. The vertical 'timeline' sweepsacross the playing field from left to right and wipes the same-color squaresfrom the playing field. Unmatched blocks pile up and the game ends when thepile gets to the top of the playing screen. Advance through many action-packedlevels each with its own musical theme and sound effects. Numerous new skins.Product Features Licensed soundtrack featuring songs and music videos by today's cutting edge musicians Wireless two-player local gameplay All new battle modes All new sensational 3D backgrounds All new and better graphics with streaming video in the background
Disney
Lumines II - Sony PSP
Star Wars the Clone Wars: Republic Heroes - PlayStation 2
Model Compatibility: PlayStation 2ESRB Content Description: Suggestive themesElectronics Condition: NewVideo Game Genre: AdventureDeveloper: Lucas ArtsESRB Age Rating: T - TeenSoftware Format: Physical & bull; Compete against a friend with in-level challenges for rewards and points to be spent to upgrade your character and unlock bonus items. & bull; Play as your favorite Jedi heroes including Anakin Skywalker, Obi-Wan Kenobi, Ahsoka Tano, Mace Windu, and Kit Fisto. & bull; Slice and dice your way through Separatist droids with your lightsaber and Force powers and use your agility to perform amazing leaps and navigate levels filled with interactivity. & bull; Turn your enemies into weapons as you commandeer droids and use their unique abilities to blast enemies and solve puzzles as a Jedi. & bull; Be part of an elite clone trooper squad with unique gameplay that puts firepower at your fingertips.Star Wars The Clone Wars: Republic Heroes lets Star Wars fans young and old live out the sweeping galactic adventures of the Clone Wars. For the first time ever, players can fight as their favorite Jedi and clone troopers from the preeminent animated television series from familiar faces like Anakin Skywalker to new heroes like Clone Captain Rex. A brand-new storyline, which bridges the gap between season one and two, takes the player on a multi-faceted adventure to stop a mysterious techno assassins destructive plot. Built around two-player cooperative action, the accessible controls and family-friendly gameplay bring Star Wars fans across generations together like never before to fight the evil Separatists and restore peace to the galaxy. Experience an all-new and exciting Clone Wars storyline that bridges the gap between season one and two of the TV series as you learn more about the mysterious bounty hunter Cad Bane and hunt down the all-new Skakoan super villain Kul Teska.
Lucas Arts
Star Wars the Clone Wars: Republic Heroes - PlayStation 2
Cantina Band from Star Wars - by John Williams (Paperback)
Number of Pages: 20Genre: MusicSub-Genre: Musical InstrumentsFormat: PaperbackPublisher: Giordano MuoloAge Range: AdultBook theme: PercussionAuthor: John WilliamsLanguage: English Book Synopsis If you want to play one of the most famous pieces taken from the Star Wars saga, read on!Finding effective arrangements for a clarinet quartet can often be very difficult and complicated. Especially if you are looking for songs that can excite the audience and that are easy to listen to. This arrangement will give you the opportunity to enrich your repertoire, without neglecting the professional aspect!full scoreseparate partsarrangement also valid for four Bb clarinetsEven if you have tried to find other professional arrangements to enrich your repertoire without success, this song will make a difference in your concert by thrilling the audience!Buy this book now!
Levtex Home
Cantina Band from Star Wars - by  John Williams (Paperback)
Gemmy Airdorable Airblown Jack Skellington Disney, Tall, Multicolored
Dimensions (Overall): 11.81 inches (L), 18.9 inches (H) x 9.84 inches (W) x 11.81 inches (D)Weight: .57 poundsIndoor/Outdoor: IndoorMaterial: PolyesterBattery: No Battery Used & bull; 18.9x9.84x11.81 & bull; Self-inflating décor. & bull; Jack Skellington from The Nightmare Before Christmas & bull; Deflates for easy storage & bull; Includes USB cable and battery pack. Perfect for any tabletop or mantelGreet your guests with the familiar face of Jack Skellington from The Nightmare Before Christmas. Airdorables™ bring the fun and ease of Airblown® Inflatables indoors! Enjoy all the benefits of decorating with Airblown inflatables in a size perfect for your tabletop, mantle, in the family room or next to your Halloween scene. Airblown inflatables are kids’ favorite decorations, so they are perfect for a child’s room.
Gemmy
Gemmy Airdorable Airblown Jack Skellington Disney,  Tall, Multicolored
Star Wars the Clone Wars: Republic Heroes - Sony PSP
Model Compatibility: PlayStation Portable (PSP)ESRB Content Description: Suggestive themesElectronics Condition: NewVideo Game Genre: AdventureDeveloper: Lucas ArtsESRB Age Rating: T - TeenSoftware Format: Physical & bull; Compete against a friend with in-level challenges for rewards and points to be spent to upgrade your character and unlock bonus items. & bull; Play as your favorite Jedi heroes including Anakin Skywalker, Obi-Wan Kenobi, Ahsoka Tano, Mace Windu, and Kit Fisto. & bull; Slice and dice your way through Separatist droids with your lightsaber and Force powers and use your agility to perform amazing leaps and navigate levels filled with interactivity. & bull; Turn your enemies into weapons as you commandeer droids and use their unique abilities to blast enemies and solve puzzles as a Jedi. & bull; Be part of an elite clone trooper squad with unique gameplay that puts firepower at your fingertips.Star Wars The Clone Wars: Republic Heroes lets Star Wars fans young and old live out the sweeping galactic adventures of the Clone Wars. For the first time ever, players can fight as their favorite Jedi and clone troopers from the preeminent animated television series from familiar faces like Anakin Skywalker to new heroes like Clone Captain Rex. A brand-new storyline, which bridges the gap between season one and two, takes the player on a multi-faceted adventure to stop a mysterious techno assassins destructive plot. Built around two-player cooperative action, the accessible controls and family-friendly gameplay bring Star Wars fans across generations together like never before to fight the evil Separatists and restore peace to the galaxy. Experience an all-new and exciting Clone Wars storyline that bridges the gap between season one and two of the TV series as you learn more about the mysterious bounty hunter Cad Bane and hunt down the all-new Skakoan super villain Kul Teska.Features include: Compete against a friend with in-level challenges for rewards and points to be spent to upgrade your character and unlock bonus items.Play as your favorite Jedi heroes including Anakin Skywalker, Obi-Wan Kenobi, Ahsoka Tano, Mace Windu, and Kit Fisto.Slice and dice your way through Separatist droids with your lightsaber and Force powers and use your agility to perform amazing leaps and navigate levels filled with interactivity.Turn your enemies into weapons as you commandeer droids and use their unique abilities to blast enemies and solve puzzles as a Jedi.Be part of an elite clone trooper squad with unique gameplay that puts firepower at your fingertips.
Lucas Arts
Star Wars the Clone Wars: Republic Heroes - Sony PSP
Uranus, Neptune, Pluto - by Guy Ottewell (Paperback)
Number of Pages: 74Genre: ScienceSub-Genre: AstronomyFormat: PaperbackPublisher: Universal WorkshopAge Range: AdultAuthor: Guy OttewellLanguage: English Book Synopsis The original purpose of the "Longer View" books is to provide charts and descriptions of the planets' travels in the years ahead. But there is also the three-century human story (replete with controversies and ironies) of how the first "new" planets were discovered, each leading to the next. And there is much to point out about these bodies' characteristics and intricate motions.80 illustrations, and 73 short chapters, such as "Herschel's oboe and telescope", "Not the predicted planet", "The apple of discord", "Pioneers and Voyagers to the outer giants", "Neptune's circular yet wavy orbit", "Clusters of Uranus events", "Uranus by Moonlight", "Pluto's much-more-than-sidewise rotation", "Grim ferryman", "The Neptune-Pluto standoff", "The Pluto-Charon embrace", "Pluto's painted deserts", "Oligarchs and Plutocrats"... About the Author Guy Ottewell first learned the stars by living out under them. His other works can be found at www.universalworkshop.com
Linon
Uranus, Neptune, Pluto - by  Guy Ottewell (Paperback)
Disney Numismagic - The Art and Magic of Collecting Disney Currency - (Hardcover)
Number of Pages: 252Genre: ReferenceSub-Genre: GeneralFormat: HardcoverPublisher: Cvm EnterprisesAge Range: AdultLanguage: English About the Book Complete illustrated history of Disney currency from the 1930s forward for Disneyana enthusiasts & numismatic collectors along with a Disney timeline & Mickey Mouse bio. INCLUDES: Mickey Mouse Cone Coupons (1930s), Disney War Bonds (1940s), Disneyland Dollars (1960s+), Disney promotional scrip, & the official Disney Dollars private currency (1987- Book Synopsis Disney Numismagic - The Art and Magic of Collecting Disney CurrencyProfessional Catalogue and Valuation Guide for Disney Fantasy CurrencyA complete illustrated history of Disney fantasy currency and particulares from the 1930's forward; including a Walt Disney Company timeline and biography of Mickey Mouse as they relate to Disney currencies and bank notes over the years.Includes: Mickey Mouse Club "Cone Coupons", WW2 Disney War Bonds, Disney theme park promotional scrip and coupons, Disneyland Dollars, Magic Kingdom Club M.O.U.S.E Money, Walt Disney World Vacation Club Sand Dollars, Walt Disney World Resort Recreation Coupon Dollars, Disney's El Capitan Theatre-Hollywood Dollar; as well as the official Disney Dollars private currency, from 1987 to present.Written and designed for Disneyana enthusiasts, notaphilists, numismatic collectors and dealers; the book catalogues each item using detailed descriptions; with a COMPREHENSIVE VALUATION GUIDE, listing the individual Disney banknotes and scrip by their Year and Series; plus multiple categorized classification charts organized by Type and Grade for indicating the collectors "fair market value" of these unique currency items - using notaphilic and numismatic industry established guidelines (IBNS and Numeric Grading Scales).Website: http: //www.Disney-NumisMagic.com Review Quotes "Finally... a complete reference guide and valuation list for collectors of all the Disney currencies over the years".
Farmlyn Creek
Disney Numismagic - The Art and Magic of Collecting Disney Currency - (Hardcover)
Hal Leonard Disney's Frozen - The Broadway Musical Vocal Selections
Dimensions (Overall): 12.0 inches (L), .35 inches (H) x 9.0 inches (W)Weight: 1.05 poundsGenre: Sheet musicCompatible With: Most KeyboardsWarranty: No Applicable Warranty. To obtain a copy of the manufacturer's or supplier's warranty for this item prior to purchasing the item, 16 songs from the Tony® Award-nominated Broadway production adapted from the hit Disney animated movie, Frozen. Songs are in standard piano/vocal format with the melody in the piano part. Includes: Colder by the Minute · Do Want to Build a Snowman? (Broadway Version) · For the First Time in Forever (Broadway Version) · Hygge · In Summer · Kristoff Lullaby · Let It Go · True Love · and more. This beautiful souvenir folio also includes color photos from the Broadway production!
Hal Leonard
Hal Leonard Disney's Frozen - The Broadway Musical Vocal Selections
Hannah Montana: Spotlight World Tour - Nintendo Wii
Model Compatibility: Nintendo WiiESRB Content Description: Suitable_for_all_usersElectronics Condition: NewVideo Game Genre: KidsDeveloper: Disney InteractiveESRB Age Rating: E - EveryoneSoftware Format: Physical & bull; Tour the world as the pop princess herself and live the dream of rock stardom. & bull; Practice and perform Hannah's hit songs using the Wii controller. & bull; Travel the world performing for sold out crowds in London, Tokyo, Sydney, Moscow, Rio de Janeiro, Cairo, New York, Paris and more. & bull; Create new fashions for Hannah using her wardrobe and accessories. Add to her wardrobe by shopping in famous districts around the world. & bull; Unlock songs, dance moves and more.Take the stage as Hannah Montana while continuing to develop your musical and fashion skills. By using the Wii Remote and Nunchuk you and Hannah will dance together in order to gain more fans. Off stage, you can create concert wardrobes by shopping all over the world. You aren't alone as Lilly, Oliver, Jackson and Robbie give you help where they can.
Disney
Hannah Montana: Spotlight World Tour - Nintendo Wii
Les Archives Star Wars. 1977-1983. 40th Ed. - by Paul Duncan (Hardcover)
Number of Pages: 512Genre: Performing ArtsSub-Genre: FilmFormat: HardcoverPublisher: TaschenAge Range: AdultBook theme: Science Fiction & Fantasy, GenresAuthor: Paul DuncanLanguage: French About the Book En 1977, Star Wars explose sur les écrans, et bouleverse le monde à jamais. George Lucas nous emmène comme jamais au coeur de la trilogie d'origine en nous racontant ses inspirations, son expérience et les anecdotes qui ont formé ce mythe moderne. Illustré notamment de pages du scénario, d'esquisses, des story-boards, de photographies de plateau, ... Book Synopsis Star Wars exploded onto our cinema screens in 1977, and the world has not been the same since. After watching depressing and cynical movies throughout the early 1970s, audiences enthusiastically embraced the positive energy of the Star Wars galaxy as they followed moisture farmer Luke Skywalker on his journey through a galaxy far, far away, meeting extraordinary characters like mysterious hermit Obi-Wan Kenobi, space pirates Han Solo and Chewbacca, loyal droids C-3PO and R2-D2, bold Princess Leia Organa and the horrific Darth Vader, servant of the dark, malevolent Emperor.Writer, director, and producer George Lucas created the modern monomyth of our time, one that resonates with the child in us all. He formed Industrial Light & Magic to develop cutting-edge special effects technology, which he combined with innovative editing techniques and a heightened sense of sound to give audiences a unique sensory cinematic experience.In this first volume, made with the full cooperation of Lucasfilm, Lucas narrates his own story, taking us through the making of the original trilogy--Episode IV A New Hope, Episode V The Empire Strikes Back, and Episode VI Return of the Jedi--and bringing fresh insights into the creation of a unique universe. Complete with script pages, production documents, concept art, storyboards, on-set photography, stills, and posters, this is the authoritative exploration of the original saga as told by its creator.About the seriesTASCHEN turns 40! Since we started our work as cultural archaeologists in 1980, TASCHEN has become synonymous with accessible publishing, helping bookworms around the world curate their own library of art, anthropology, and aphrodisia at an unbeatable price. Today we celebrate 40 years of incredible books by staying true to our company credo. The 40 series presents new editions of some of the stars of our program--now more compact, friendly in price, and still realized with the same commitment to impeccable production.
Alfred
Les Archives Star Wars. 1977-1983. 40th Ed. - by  Paul Duncan (Hardcover)
Hal Leonard Themes From Star Wars: The Force Awakens Easy Pop Specials For Strings by Level 2-3 by Robert Longfield
Dimensions (Overall): 12.0 inches (L), .4 inches (H) x 9.0 inches (W)Weight: 1.08 poundsGenre: Sheet musicCompatible With: Most Orchestral InstrumentsWarranty: No Applicable Warranty. To obtain a copy of the manufacturer's or supplier's warranty for this item prior to purchasing the item, Selected themes from Star Wars in a format most bands can play.
Hal Leonard
Hal Leonard Themes From Star Wars: The Force Awakens Easy Pop Specials For Strings by Level 2-3 by Robert Longfield
Universal versus Disney - by Sam Gennawey (Paperback)
Number of Pages: 264Genre: Social ScienceSub-Genre: Popular CultureFormat: PaperbackPublisher: Unofficial GuidesAge Range: AdultAuthor: Sam GennaweyLanguage: English About the Book This book tells how Universal Studios shook up the multibillion dollar theme park industry, one so long dominated by Walt Disney and his legacy. Book Synopsis Universal Studios never really wanted to get into the theme park business. They wanted to be the anti-Disney. But when forced to do so, they did it in a big way. Despite the fits and starts of multiple owners, the parks have finally gained the momentum to mount a serious challenge to the Walt Disney Company. How did this happen? Who made it happen? What does this mean for the theme park industry? In Universal Versus Disney, his newest work to investigate the histories of America's favorite theme parks, seasoned Disney-author Sam Gennawey has thoroughly researched how Universal Studios shook up the multi-billion dollar theme park industry, one so long dominated by Walt Disney and his legacy. From the Back Cover Introduction When an aspiring young director named Walt Disney came to Hollywood in 1923 to seek fame and fortune, one of his first stops was Universal City, home to Universal Studios. Universal Studios had been open to the public since it opened in 1915 and it's founder, Carl Laemmle, was the only studio chieftain who understood that the public was willing to pay to pull back the curtain and witness the creative process. And what the public wanted, Laemmle was happy to provide. What Walt Disney and thousands of others saw was a city dedicated to making movies. Disney must have been amazed at the sight of dozens of movies of every genre being filmed right in front of the public. Always curious, he was able to secure a day pass that allowed him to go beyond the public areas within his first year of arriving in Los Angeles. He wandered around the backlot for three days before the security guards threw him out. Undeterred, Disney returned to animation and would find another angle to get him back on the Universal lot.By the end of 1926, Universal was looking for its first cartoon to distribute and Laemmle asked Charles Mintz to find it. Mintz contacted Walt and Roy Disney to see if they had any ideas. The timing could not have been better since the brothers were already looking to replace the long running Alice's Wonderland cartoon series with something new. For Walt Disney, having his work distributed by a major studio would be a real coup. Walt and his chief animator Ub Iwerks drafted some sketches of a cute comedic rabbit wearing short pants and Mintz named him Oswald the Lucky Rabbit. The series was a success and over the next two years Walt Disney produced twenty-six cartoon shorts. In 1928, he lost the character and much of his animation staff to Mintz and Universal during a contract dispute. Once again Disney was not deterred and would come back even stronger with Oswald's replacement, Mickey Mouse. When Walt Disney became a successful studio chief in the mid-1930s, he considered a tour of his studio on Hyperion Avenue but he felt the animation process would be too boring. He said, You know, it's a shame people come to Hollywood and find there's nothing to see. Even people who come to the [Disney] Studio. What do they see? A bunch of guys bending over drawings. Wouldn't it be nice if people should come to Hollywood and see something? He toyed with the idea for years but nothing came of it. Instead, he decided to do something completely different and opened Disneyland in 1955. Disneyland put the guest onstage in immersive environments based on the popular movies and television genres of the day. The backstage would remain hidden. In the process, Walt Disney invented the theme park industry.A few years later, Universal Studios would be sold to entertainment powerhouse MCA. Lead by Lew Wasserman and Sidney Sheinberg, their team found an authentic way to satisfy the public's desire to go backstage that would not interfere with production. The result was an industrial tour that turned into a multi-million dollar business. Disneyland appealed to one audience and the Universal Studios Tour appealed to a different audience. Everybody was making money and everybody was happy. Then came Wasserman's growing ambitions, Michael Eisner and Frank Wells at Disney, and Universal's constant changes in corporate ownership. Circumstances would force Universal to move toward the Disney theme parks model of immersive fantasy environments with varying success. Even though Disney had the money and the creative heritage, Universal had one significant advantage. For many years at Disney, the theme parks were the tail that wagged the corporate dog. At Universal, the theme parks were a small flea on the back of the dog. This difference allowed a handful of ambitious people at Universal to gain a reputation as theme park innovators and they quietly reinvent an industry. Can the underdog become the top dog? CHAPTER ONE Carl Laemmle The driving force behind Universal Studios was Carl Laemmle, an immigrant from Bavaria, Germany. Like so many who came before, Laemmle moved to America in 1884 to find a better life. Like so many early Jewish immigrants, he did what he could with the education and resources available to him. He worked at a variety of jobs, always making a bit more money then he did at the previous job. He moved to Oshkosh in 1894 to work for the Continental Clothing store and rose to the position of manager in 1898. Laemmle had become financially secure but he was also restless. When he traveled to Kansas City in 1905, Laemmle experienced motion pictures for the first time. While visiting Electric Park he took a ride on Hale's Tours and Scenes of the World. George C. Hale, a retired fire chief, developed the attraction. The show was set in a railway car that seated seventy-two guests. At one end was a screen. Projected on the screen was a ten-minute film whose point of view was that of a camera mounted on the front of a moving train. This was known as a phantom ride. During the show, machines would rock the rail car from side to side, fans would blow, and painted scenery would pass by the windows. There was a special mechanism mounted on the undercarriage to recreate the clacking sound of the tracks. Whistles, bells, and live conductors added to the illusion. The show was very popular and the concept was licensed to others. By 1907 there were more than 500 Hale's Tours worldwide. According to Historian Graeme Baker of Cineroama, Hale's Tours warmed up the public to moving pictures and demonstrated to venue owners that the market was prepared to bear the cost of higher ticket prices in return for theaters with themed entertainment spaces and quality interior and exterior design. The Hale's Tours began to loose favor almost as fast as it began and by 1911 the last one shuttered its doors.The next inspiration came on a trip to Chicago in January of 1906. Carl Laemmle heard a barker at the corner of State and Polk sending out a siren call that attracted people to enter a new type of entertainment venue called a nickelodeon. The nickelodeon was the first venue to be specifically designed to exhibit motion pictures. After Laemmle paid his nickel, he entered the storefront theater and found some two hundred people sitting in the dark, watching a ten-minute program of films projected on a sheet. Although they were speaking multiple languages, the audience was entranced by what they were seeing on the big screen. Laemmle realized that this was the next big thing he was looking for. The first nickelodeon opened in 1905 in Pittsburgh, Pennsylvania. No longer did the movies have to share the stage with vaudeville acts. They were accessible to the masses and they would go on to change the way people spent their leisure time. Laemmle immediately saw the potential and power of this new form of entertainment and in 1906 opened his first nickelodeon in Chicago. There were very few theaters in Chicago at the time.He found a vacant building on Milwaukee Avenue and painted the facade white. He called it the White Front Theater and it was an immediate success. The 190-seat theater was in a predominately Polish neighborhood on the Northwest side that attracted primarily working class people. The demand was so strong that the theater would be open twelve hours a day. Here was a technology that could entertain, inform, and allow people a chance to escape from the day's challenges. It was magic. Carl Laemmle immediately recognized that the intoxicating flickering images on the big screen could become addictive and like a moth to a flame, people would be drawn into an all consuming passion that they could never really completely satisfy. This was a chance for a savvy businessmen to make money and Carl Laemmle was certainly that. Universal Studios The good times would not last long. In 1909, the New York based Motion Pictures Patents Company (MPPC) tried to impose a two-dollar license fee upon independent operators like Laemmle. The MPPC was a trust made up of the major players of the day including Biograph, Vitagraph, Essanay, American Pathe, Kodak, and others. Inventor Thomas A. Edison was the leader and claimed the fee was necessary to protect the patents that he and the others held. The trust wanted to control the infant industry. Not one to be pushed around, Laemmle started his own movie company. He named it Independent Moving Pictures (IMP) and as a demonstration of his wry sense of humor and his true feelings about the MPPC, he adopted a playful impish demon as the logo for the studio. Laemmle opened his first movie studio in Fort Lee, New Jersey. With the MPPC breathing down his neck, Laemmle decided to follow other early film pioneers and moved to Southern California as a way to escape. On May 20, 1912, Laemmle bought the Nestor Company studio at Sunset Boulevard and Gower Street in Los Angeles. A few weeks later, on June 8, he and five other independent producers formed the Universal Film Manufacturing Company. The name of the studio was inspired by a Universal Pipe Fitting wagon that passed beneath Laemmle's window. The new Hollywood facility had two stages. The largest was 300 feet in length and 70 feet in width. The second stage was 50 feet in length and 100 feet in width. As part of the deal, Laemmle also took control of El Providencia Rancho/Oak Crest Ranch in the San Fernando Valley. When he saw the ranch property for the first time his car got stuck in the mud and had to be pulled out by Jumbo, an elephant that was working on a film at the time. He officially opened up the ranch to the public to watch movies being made on December 3. He was the first movie producer to do so. On July 10, 1913, Laemmle changed the name of the Oak Crest Ranch to Universal City in an attempt to generate some publicity. To create an even more exciting destination, in August he allowed fifty Chimallo Indians along with 100 horses from the Isleta reservation near Albuquerque, New Mexico, to move in permanently. Once the settled in, he began to offer bus excursions to the ranch from downtown Los Angeles starting in September. Laemmle was not the only person fighting the MPPC. The United States Supreme Court ruled against the MPPC in 1912 and again in 1915. The Court stated that the MPPC was in violation of the 1890 Sherman Antitrust Act. Due to this fatal blow the MPPC would cease to exist by 1917. It did not matter. It was too late. Although the financial center for the motion picture industry remained on the East Coast, the creative center had moved to Hollywood. About the Author Sam Gennawey is the author of the newly released history of Walt Disney's first ever destination attraction, The Disneyland Story. Gennaway is also the author of Walt and the Promise of Progress City, a contributor to Planning Los Angeles and other books, and a columnist for the popular MiceChat website. His unique point of view built on his passion for history, his professional training as an urban planner, and his obsession with theme parks has brought speaking invitations from Walt Disney Imagineering, the Walt Disney Family Museum, Disney Creative, the American Planning Association, the California Preservation Foundation, the California League of Cities, and many Disneyana clubs, libraries, and podcasts. He is a senior associate at the planning firm of Katherine Padilla and Associates, and he lives in Pasadena, CA.
Lori Mitchell
Universal versus Disney - by  Sam Gennawey (Paperback)
The Science of Star Wars - by Jeanne Cavelos (Paperback)
Number of Pages: 256Genre: Social ScienceSub-Genre: Popular CultureFormat: PaperbackPublisher: St. Martin's GriffinAge Range: AdultAuthor: Jeanne CavelosLanguage: English About the Book A former NASA astrophysicist examines the scientific possibility of the space travel, aliens, and robots that are part of the fantastical world of "Star Wars." Cavelos makes complex physics concepts fascinating and easy to understand. Timed to publish with the video release of "Episode I: The Phantom Menace." Book Synopsis Former NASA astrophysicist Jeanne Cavelos examines the scientific possibility of the fantastical world of Star Wars. She explains to non-technical readers how the course of science might soon intersect with such fantasies as interstellar travel, robots capable of thought and emotion, habitable alien planets, bizarre intelligent life forms, high-tech weapons and spacecraft, and advanced psychokinetic abilities. She makes complex physics concepts, like quantum mechanics, wormholes, and Einstein's theory of relativity both fascinating and easy to comprehend. The Science of Star Wars does for Star Wars what Lawrence Krauss's bestselling The Physics of Star Trek did for the Star Trek universe. Cavelos answers questions like: * How might spaceships like the Millennium Falcon make the exhilarating jump into hyperspace? * Could a single blast from the Death Star destroy an entire planet? * How close are we to creating robots that look and act like C-3PO and R2-D2? * Could light sabers possibly be built, and if so, how would they work? * Do Star Wars aliens look like real aliens might? * What kind of environment could spawn a Wookie? * What would living on a desert planet like Tatooine be like? * Why does Darth Vader require an artificial respirator? * Can we access a force with our minds to move objects and communicate telepathically with each other? Review Quotes "Likely to have lasting appeal . . . This is an unusually rich, diverse, and reasonable analysis of the scientific questions raised by the Star Wars series . . . Sigh, if only Jeanne Cavelos had been my teacher." --San Francisco Examiner "This book is for all of us who wonder why jumping into hyperspace isn't like dusting crops on Tatooine . . . Appealing and accessible. the scientific research presented is the mainstream of current thinking in astrophysics, cosmology, robotics, genetics, and biological adaptation." --The Christian Science Monitor "The author examines five major areas--planetary environments, aliens, druids, space ships and weapons, and the Force--in sufficient detail to satisfy even knowledgeable fans. Take Luke's desert home world, Tatooine. When Star Wars first came out, scientists doubted the existence of planets in other solar systems, but since 1995 several have been found. Could a planet form around a binary star? Yes, but due to gravitational forces only if the stars were very far apart or very close, so as Luke gazes out at his two suns setting, he sees an accurate portrayal of a binary system. Most of the Star Wars aliens fare equally well. The Wookies keen sense of smell, for example, would give them an alternative means of communication so that they might need to vocalize only with grunts and howls. Can the force be with you? Physicist David Bohm posited a quantum potential force that would interpenetrate and bind together everything in the universe, but only Yoda knows if we can direct it with our minds. Cavelos engaging style makes this book a treat, with no science background necessary." --Publishers Weekly "Cavelos, an astrophysicist, mathematician, writer, and teacher, examines the science behind George Lucas's popular series of movies, comparing his fictional universe with the universe as we currently understand it. She points out that in the two decades since the debut of Star Wars: A New Hope, science has come much closer to making Lucas's vision a reality. Rapid interstellar travel is theoretically possible. Extraterrestrial life is apparently more abundant than previously thought. Robots seem to need emotions to learn and interact effectively with humans. There may even be--dare we say it?--a Force. The writing is clear and geared toward readers with 'no particular science background' although some is necessary. The author lightens the jargon with humor, and her examples for scientific principals and phenomena are apt. For example, Schrodinger's paradox is illustrated not by a cat in a box, but by Princess Leia in a cell." --Susan Salpini, Purcellville Library, Virginia, School Library Journal About the Author Jeanne Cavelos is a writer, editor, teacher and former NASA scientist. She began her professional life as an astrophysicist and mathematician and now teaches full time.
Sun Zero
The Science of Star Wars - by  Jeanne Cavelos (Paperback)
Hal Leonard Moana for Alto Sax - Instrumental Play-Along Book/Audio Online
Dimensions (Overall): 12.0 inches (L), .12 inches (H) x 9.0 inches (W)Weight: .21 poundsGenre: Sheet musicCompatible With: SaxophoneWarranty: No Applicable Warranty. To obtain a copy of the manufacturer's or supplier's warranty for this item prior to purchasing the item, & bull; Alto Sax & bull; Series: Instrumental Play-Along & bull; Format: Softcover Audio Online & bull; Composer: Lin-Manuel Miranda & bull; ISBN: 9781495090554Seven arrangements from the Disney hit movie Moana penned by Lin-Manuel Miranda are included in this collection for instrumentalists. Each book features online access to audio demonstration tracks for download or streaming to help hear how the song should sound. Songs include: How Far I'll Go • I Am Moana (Song of the Ancestors) • Know Who Are • Shiny • We Know the Way • Where Are • 're Welcome.Online audio is accessed at halleonard.com/mylibrary.
Hal Leonard
Hal Leonard Moana for Alto Sax - Instrumental Play-Along Book/Audio Online
Hal Leonard Moana for Cello - Instrumental Play-Along Book/Audio Online
Dimensions (Overall): 12.0 inches (L), .12 inches (H) x 9.0 inches (W)Weight: .21 poundsGenre: Sheet musicCompatible With: CelloWarranty: No Applicable Warranty. To obtain a copy of the manufacturer's or supplier's warranty for this item prior to purchasing the item, & bull; Cello & bull; Series: Instrumental Play-Along & bull; Format: Softcover Audio Online & bull; Composer: Lin-Manuel Miranda & bull; ISBN: 9781495090622Seven arrangements from the Disney hit movie Moana penned by Lin-Manuel Miranda are included in this collection for instrumentalists. Each book features online access to audio demonstration tracks for download or streaming to help hear how the song should sound. Songs include: How Far I'll Go • I Am Moana (Song of the Ancestors) • Know Who Are • Shiny • We Know the Way • Where Are • 're Welcome.Online audio is accessed at halleonard.com/mylibrary
Hal Leonard
Hal Leonard Moana for Cello - Instrumental Play-Along Book/Audio Online
Alfred Star Wars Instrumental Solos (Movies I-VI) Tenor Sax Book & CD
Dimensions (Overall): 11.7 inches (L), .2 inches (H) x 8.7 inches (W)Weight: .3 poundsGenre: Sheet musicCompatible With: SaxophoneWarranty: No Applicable Warranty. To obtain a copy of the manufacturer's or supplier's warranty for this item prior to purchasing the item, & bull; Format: Book & CD & bull; Instrument: Saxophone & bull; Instrumentation: Tenor Sax & bull; Level: Level 2-3 & bull; UPC: 038081350110For the first time, Star Wars A Musical Journey (Music from Episodes I-VI): Instrumental Solos by Alfred includes selections from all six Star Wars movies arranged for Flute, Clarinet, Alto Sax, Tenor Sax, Trumpet, Horn in F, Trombone, Piano Accompaniment, Violin, Viola and Cello. The arrangements are completely compatible with each other and can be played together or as solos. Due to level considerations regarding keys and instrument ranges, the wind instrument arrangements are not compatible with the string instrument arrangements in this series. Each book contains a carefully edited part that is appropriate for the Level 2--3 player and a fully orchestrated accompaniment CD. Each song on the CD includes a demo track, which features a live instrumental performance, followed by the play-along track itself. Also included is 4-color art as well as black and white art from the movies.
Alfred
Alfred Star Wars Instrumental Solos (Movies I-VI) Tenor Sax Book & CD
The Curse of Rocky Colavito - by Terry Pluto (Paperback)
Number of Pages: 303Genre: Sports + RecreationSub-Genre: BaseballFormat: PaperbackPublisher: Gray & Company PublishersAge Range: AdultBook theme: HistoryAuthor: Terry PlutoLanguage: English About the Book Ever since the ill-fated trade of Rocky Colavito to Detroit in 1960, Indians fans have watched their team stumble through an extraordinary array of misdeeds, misfortunes, and outright tragedies. This series of funny, fond, and irreverent vignettes captures the frustration, anger--and undying optimism--of baseball's worst team. Photos. Book Synopsis "The year's funniest and most insightful baseball book." -- Chicago Tribune A classic look at those years of baseball futility and frustration that make the rare taste of success so much sweeter. Any team can have an off-decade. But three in a row? Only in Cleveland. No sports fans suffered more miserable teams for more seasons than Indians fans of the 1960s, '70s, and '80s. Terry Pluto takes a fond and often humorous look at "the bad old days" of the Tribe and finds plenty of great stories for fans to commiserate with. Other teams lose players to injuries; the Indians lost them to alcoholism (Sam McDowell), a nervous breakdown (Tony Horton), and the pro golf tour (Ken Harrelson). They even had to trade young Dennis Eckersley (a future Hall-of-Famer) because his wife fell in love with his best friend and teammate. Pluto profiles the men who made the Indians what they were, for better or worse, including Gabe Paul, the underfunded and overmatched general manager; Herb Score, the much-loved master of malaprops in the broadcast booth; Andre Thornton, who weathered personal tragedies and stood as one of the few hitting stalwarts on some terrible teams; and Super Joe Charboneau, who blazed across the American League as a rookie but flamed out the following season. Long-suffering Indians fans finally got an exciting, star-studded, winning team in the second half of the 1990s. But this book still stands as the definitive story of that generation of Tribe fans--and a great piece of sports history writing. Review Quotes Is there anyone in sports fandom who has suffered more than a fortysomething Cleveland Indians baseball fan? Pluto says no, no one has suffered more, and makes his case in this 30-year history of a woebegone franchise. As always, Pluto entertains with his eye for the absurd and an ear for the strange quote. This will have wide appeal beyond Cleveland as fans in other cities learn that times aren't as tough as they thought.--Wes Lukowsky "Booklist" (1/1/1994 12:00:00 AM)Pluto captures three decades of astounding futility . . . Irresistible. Like a nostalgic shuffle through your old baseball cards.-- "Kirkus Reviews" (1/1/1994 12:00:00 AM)The year's funniest and most insightful baseball book.--Jerry Klinkowitz "Chicago Tribune" (1/1/1994 12:00:00 AM)
Sound Percussion Labs
The Curse of Rocky Colavito - by  Terry Pluto (Paperback)
Hal Leonard Descendants 2: Music from the Disney Channel Original TV Movie Soundtrack Piano/Vocal/Guitar Songbook
Dimensions (Overall): 12.05 inches (L), .2 inches (H) x 8.95 inches (W)Weight: .59 poundsGenre: Sheet musicCompatible With: Multi-InstrumentWarranty: No Applicable Warranty. To obtain a copy of the manufacturer's or supplier's warranty for this item prior to purchasing the item, This souvenir songbook features 11 songs from the soundtrack and full-color photos from the sequel to the Disney Channel hit original movie Descendants: Wicked World. Songs include: Better Together * Chillin' like a Villain * Evil * It's Goin' Down * Kiss the Girl * Poor Unfortunate Souls * Rather Be with * Space Between * Ways to Be Wicked * What's My Name * and Me. Songs are arranged for piano with lyrics and guitar chord frames.
Hal Leonard
Hal Leonard Descendants 2: Music from the Disney Channel Original TV Movie Soundtrack Piano/Vocal/Guitar Songbook
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