Trusted shipping Easy returns Secure shopping

Buy Fundamentals of Game Design - 3rd Edition by Ernest Adams (Mixed Media Product) in United States - Cartnear.com

Fundamentals of Game Design - 3rd Edition by Ernest Adams (Mixed Media Product)

CTNR321074 09780321929679 CTNR321074

Melissa & Doug

Melissa & Doug
2027-01-02 USD 76.22

$ 76.22 $ 76.99 1% Off

Item Added to Cart

*Product availability is subject to suppliers inventory

Fundamentals of Game Design - 3rd Edition by  Ernest Adams (Mixed Media Product)
SHIPPING ALL OVER UNITED STATES
Fundamentals of Game Design - 3rd Edition by  Ernest Adams (Mixed Media Product)
100% MONEY BACK GUARANTEE
Fundamentals of Game Design - 3rd Edition by  Ernest Adams (Mixed Media Product)
EASY 30 DAYSRETURNS & REFUNDS
Fundamentals of Game Design - 3rd Edition by  Ernest Adams (Mixed Media Product)
24/7 CUSTOMER SUPPORT
Fundamentals of Game Design - 3rd Edition by  Ernest Adams (Mixed Media Product)
TRUSTED AND SAFE WEBSITE
Fundamentals of Game Design - 3rd Edition by  Ernest Adams (Mixed Media Product)
100% SECURE CHECKOUT
Number of Pages: 560
Genre: Computers + Internet
Sub-Genre: Programming
Format: Mixed Media Product
Publisher: New Riders Publishing
Age Range: Adult
Book theme: Games
Author: Ernest Adams
Featured book lists: Textbooks
Language: English



About the Book



Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will learn all the fundamentals of concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing.

They'll be introduced to designing for mobile devices and touch screens, as well as for the Kinect and motion-capture gameplay. They'll learn how indie developers are pushing the envelope and how new business models such as free-to-play are influencing design. In an easy-to-follow approach, Adams offers a first-hand look into the process of designing a game, from initial concept to final tuning. This in-depth resource also comes with engaging end-of-chapter exercises, design worksheets, and case studies.



Book Synopsis



Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will learn all the fundamentals of concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. They'll be introduced to designing for mobile devices and touch screens, as well as for the Kinect and motion-capture gameplay. They'll learn how indie developers are pushing the envelope and how new business models such as free-to-play are influencing design. In an easy-to-follow approach, Adams offers a first-hand look into the process of designing a game, from initial concept to final tuning.

This in-depth resource also comes with engaging end-of-chapter exercises, design worksheets, and case studies.



About the Author



Ernest Adams: 22-year veteran of the video game industry as programmer, producer, game designer and design consultant. Founder of the International Game Developers' Association.

Related Products

See More

You May Also Like

See More